A Gemnix world adventure

Gemnix Terra — Online Board Game

Four factions wake beneath a shattered crystal. Chart the unknown, gather gems, forge legends, and claim Terra before your rivals do.

New here? Learn to play
2–4
Players
12
Renown to win
45 min
Typical match

How a turn works

Four steps to legend

Every turn follows the same rhythm. First to 12 Renown claims Terra.

  1. 1

    Play your cards

    Draw five cards and play them for Gems, Movement, Power and Influence.

  2. 2

    Explore Terra

    Spend Movement to reveal hex tiles, find Crystal Shards and face encounters.

  3. 3

    Act with your party

    Move characters, gather gems, claim locations and challenge rivals.

  4. 4

    Build your deck

    Buy Adventures and Gear from the Market to grow stronger each round.

Four factions

Choose your faction

  • Feywilds champions of Gemnix Terra

    Feywilds

    Swift scouts of the pale wood

    Ability
    Your first exploration each turn costs 1 less Movement (minimum 1).
    Leader · Sylwen, Grove Warden
    Gains +1 Movement at the start of each turn.
    Destiny · +3 Renown
    Reveal 8 tiles during the match.
  • Tritons champions of Gemnix Terra

    Tritons

    Tidewardens of the drowned reach

    Ability
    Draw one extra card each turn.
    Leader · Nerai, Tide Speaker
    Once per turn, recover a card from the discard pile when gathering.
    Destiny · +3 Renown
    Acquire 6 cards from the market (7 with 3+ players).
  • Gargoyles champions of Gemnix Terra

    Gargoyles

    Stone sentinels of the high crags

    Ability
    Claiming control costs 1 less Influence (minimum 1). +1 Renown for taking a rival's location or first claiming a mountain or ruin.
    Leader · Vorn, Ruin Sentinel
    Rivals need 1 extra Influence to take your controlled tiles.
    Destiny · +3 Renown
    Control 4 locations at once.
  • Flamekins champions of Gemnix Terra

    Flamekins

    Emberborn raiders of the caldera

    Ability
    Gains +1 Power whenever you play a card. Characters have +1 Power, and overcoming an encounter earns +1 Renown.
    Leader · Ashka, Ember Herald
    May spend 2 Gems for +2 Power in a challenge (used automatically when it wins the fight).
    Destiny · +3 Renown
    Win 2 encounters or challenges (3 with 3+ players).

Tap a faction to bring it forward.

Features

A tabletop world in your browser

  • Living 3D board

    Shaped terrain tiles rise from the mist on a rolling sea.

  • 66 illustrated cards

    Every card has painted art that moves in 3D up close.

  • Quests & Destinies

    Secret goals and faction destinies reward different plans.

  • Encounters & challenges

    Face wyrms and sentinels, or fight rivals for their land.

  • Play your way

    Solo against the computer, pass-and-play, or private online rooms.

  • Save & track progress

    Create a profile, save up to three matches and track wins.

The cards

Your opening hand

Six random cards dealt each visit. Click one to see it up close.

Terra awaits its champion

Pick a faction and start a match in seconds. No download needed.