← Gemnix Terra

How to Play

Gemnix Terra is a deck-building exploration game for one to four players. Reach the most Renown once the final round ends.

The turn

  1. 1

    Start

    Ready your characters and collect equipment income.

  2. 2

    Draw

    Draw five cards — Tritons draw six.

  3. 3

    Play

    Play cards for Gems, Movement, Power, and Influence.

  4. 4

    Explore

    Spend Movement to flip an adjacent unrevealed hex. +1 Renown each.

  5. 5

    Act

    Move characters, gather gems, resolve encounters, or challenge a rival.

  6. 6

    Acquire

    Spend Gems on market cards; weapons and equipment attach to characters.

  7. 7

    Control

    Spend Influence on a tile you occupy to claim it and score its reward.

  8. 8

    End

    Discard, store up to three Gems, and pass play.

Factions

Feywilds

White gems · Mobility and exploration

Exploration costs 1 less Movement (minimum 1).

Sylwen, Grove WardenGains +1 Movement at the start of each turn.

Tritons

Blue gems · Card flow and recovery

Draw one extra card each turn.

Nerai, Tide SpeakerOnce per turn, recover a card from the discard pile when gathering.

Gargoyles

Purple gems · Defence and location control

Claiming control costs 1 less Influence (minimum 1).

Vorn, Ruin SentinelControlled tiles cannot be claimed by a rival with equal Influence.

Flamekins

Orange gems · Aggression and burst power

Gains +1 Power whenever any card is played.

Ashka, Ember HeraldMay spend 2 Gems for +2 Power in a challenge.

Glossary

Renown
Victory points. The first player to 12 triggers the final round.
Gems
Purchasing energy. Up to three carry over between turns.
Movement
Spent to explore hexes and reposition characters.
Power
Used against encounters and rival challenges.
Influence
Spent to claim control of revealed locations.
Crystal Shard
Found on hidden tiles. Worth 2 Renown and breaks ties.
Start a match